Trivia & quiz games for ChatGPT & Claude

Updated

Trivia nights your AI hosts for one player or a whole table, from an answer key written and sourced before you play. Free, no signup. Each game is a ready-to-play prompt (we call it a game card) that you open in your own AI assistant.

A trivia quiz with an AI is only as good as its answer key. On these cards the key is written and sourced before release, and a fingerprint of it (a SHA-256 hash) is published so you can check afterwards that it never changed. The assistant reads each question, waits for every team and rules from the key.

New to AI games? Start with this guide: The best games to play with ChatGPT, Claude, and Gemini.

GameWhat it isPlayersLengthRated
Snap-Apple Night: Halloween Trivia 25 Halloween trivia questions, hosted by your AI for one player or a few teams, with every answer and its source fixed before play. 1+ 20–45 min All ages
The Liar's Almanac: Two Truths and a Lie Two truths and a lie with facts: ten rounds, each lie sealed and each truth sourced before you guess. 1+ 10–20 min All ages
The Paper Crown: Christmas Quiz 25 Christmas quiz questions and answers, hosted by your AI for one player or a few teams, every answer and its source fixed before play. 1+ 20–45 min All ages

Can ChatGPT host a fair trivia night?

An assistant asked to run a quiz writes the questions and marks them, and nothing checks the marking. When it is wrong it is wrong with confidence, and in voice mode it tends to read the answer out before the table has finished thinking. Two truths and a lie has the same flaw from the other side: nothing fixes which statement was the lie, so it can be decided after you call.

Every card here fixes the key first. Snap-Apple Night, for Halloween, and The Paper Crown, for Christmas, each seal 25 answers, the other forms each one accepts and a source for every answer. The Liar's Almanac seals which of each round's three statements is the lie, with sources for the two truths and the real fact behind the lie. Each ruling names the key's answer or reads the sealed note, so you can see what the host ruled on.

Rebuilding the fingerprint at /verify/ after the game proves the key did not change after release; the host's reading of it is on screen for you to judge, ruling by ruling. All three play at one screen. Snap-Apple Night and The Paper Crown take one player or two to four teams of any size, every team answering every question; The Liar's Almanac takes one call per round from the whole table.

Questions about trivia & quiz games

How do teams play at one screen without hearing each other's answers?

In Snap-Apple Night and The Paper Crown every team writes its answer down, and one message carries all of them, so nobody answers after hearing someone else; the host rules on nothing until every team has answered or passed, and the progress line lists team names, never answers. In The Liar's Almanac there is one call per round: the table argues it out, the youngest says their pick first, and one person sends the letter.

Are these quizzes suitable for children and classrooms?

The content is all ages and no card asks for a name or any personal detail. Difficulty varies: the one-point questions in Snap-Apple Night and The Paper Crown suit primary-school children while several five-pointers are hard for adults, so mix ages on every team. About a third of Snap-Apple Night's points are on British and Irish customs, and The Paper Crown mixes American, British and world customs; asked whether Father Christmas is real, its host says "That one is for your family." The Liar's Almanac is built so that sounding odd is no clue to the lie, which makes it hard for a child alone; play it as a table.

Can we play by voice?

Start by typing, because the host has to load the sealed key before the first question. Once it has loaded you can switch to voice in the same chat, with one adult speaking the teams' written answers. Every card sets out how a spoken answer or call is given, so the host waits for the whole table.

If you like trivia & quiz games